GM Console
A downloadable library
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Documentation
- Usage of interpreter
- execute_string - executes GML code (conditions not supported yet)
- execute_command - runs a custom commands eg.: (/echo "Hello World")
- Usage of the console
- Configure the settings in scr_console_setup
- The obj_console object should automatically be created during runtime.
- Default hotkeys to open the console: ctrl + shift + c
- Default hotkeys to enable ESP mode: f10
- Default hotkeys to enable Inspect mode: f1
Inspect Mode
It opens a window showing all the variables for this instance and their values, including structs, arrays and assets, and lets you manipulate them during runtime.
- Usage: /inspect ref_to_instance_or_object
- Or: press f1 while hovering over an instance
ESP Mode
Boxes: Draws an outline for each instance, indicating their hitbox.
Lines: Draws a line from the middle of the screen, towards every instance.
When in ESP mode, left clicking on an instance will paste it's reference to the console, giving you access to it.
- Usage: /esp [boxes] [lines]
- Or: press f10
Status | Released |
Category | Assets |
Author | LeagueHaven |
Tags | Asset Pack, console, GameMaker, Graphical User Interface (GUI), tool |
Download
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Click download now to get access to the following files:
gm_console.yymps 47 kB
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