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GameMaker Camera System 

A comprehensive camera system for GameMaker Studio that fulfills all your needs and more. The system centers around an obj_camera object and provides a wide range of camera behaviors through various scripts.

Core Features

Main Camera Object

  • obj_camera with x, y, z properties for position and zoom control
  • Multiple camera modes via an enum system
  • Smooth transitions between all states

Camera Modes

  • Follow Mode: Smoothly follows a target object with configurable smoothing
  • Pan Mode: Middle-click and drag to move the camera
  • Edge Pan Mode: Camera moves when the cursor approaches screen edges
  • Peek Mode: Camera follows a target but shifts towards mouse cursor
  • Focus Mode: Temporarily zooms in on a target for cinematic moments
  • Dual Target Mode: Follows midpoint between two objects with dynamic zoom

Target Management

  • Switch between target objects or positions
  • Dual-target support with automatic zoom adjustment

Camera Effects

  • Screen Shake: Configurable intensity and duration
  • Cinematic Black Bars: For dramatic cutscenes
  • Rotation: Rotate the camera around its center
  • Perspective Modes: Standard 2D, 3D, and Isometric support
Published 18 hours ago
StatusReleased
CategoryAssets
AuthorLeagueHaven
Tags2D, 3D, camera, GameMaker, Isometric, library

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Click download now to get access to the following files:

whispercam.yymps 23 kB

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